Roses Will Rise development update: 29 January 2022
Mirrored from the Patreon blog
Hello friends,
I sincerely apologize for the lateness of this week's report, work messed up my weekend schedule by moving my weekend a day later. I would have written this report on that weekend but my errands kept me preoccupied and generally tired so I didn't have the chance to.
I do bear some really good news though, I probably said this before but the game's is currently at the farthest compared to the many times I started over. I mentioned in the past update that I worked on building the 3D space and adding the dialog script, this week's work was populating the space with objects.
Not many know this, but I have a background in 3D modeling that I haven't used in a very long time. It was made even more challenging working on a different program than what I was used to, for the longest time I've been using Autodesk Maya and for the longest time I've been wanting to get into Blender. Something that I've been putting off for a very long time due to the UI differences and my day job making 3D modeling very uninteresting to me for the longest time.
early version of the barrel used as a test for normal mapping, work in progress
Despite the trouble a lot of 3D modeling has been giving me, the results have been generally very satisfying. I had to rebuild one of the models (the barrel) because the earlier model gave me some trouble with the textures that I had to make another one (shown in the top most picture). A lot of these models are subject to change and will include improved normal maps among other things, but since a lot of the games I plan to make are in the same universe these models will be reused in the future.
There's still much to work on in this scene, but I definitely do like the look going on right now. I do plan to change the trees in the cutscene demo to polygons in a later date, but these are the kind of changes you will expect.
Get Roses Will Rise
Roses Will Rise
Storm the castle with only four units in this turn-based SRPG Visual Novel
Status | In development |
Author | Asatiir |
Genre | Role Playing |
Tags | Fantasy, Female Protagonist, Magic, Medieval, Story Rich, Strategy RPG, Tactical RPG, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, One button |
More posts
- Roses Will Rise Weekly Report: 9 July 2022Jul 09, 2022
- New artist on board: Sara BloomJun 03, 2022
- Roses Will Rise update: 3rd June 2022Jun 03, 2022
- Monthly Report: May 2022Jun 01, 2022
- Update: 20th May 2022May 20, 2022
- Monthly Report April 2022 (late) + updateMay 11, 2022
- Update: 9th April 2022Apr 09, 2022
- A Monthly report - February 2022Mar 02, 2022
- Roses Will Rise Update: 11th February 2022Feb 11, 2022
- Roses Will Rise Update: 4th February 2022Feb 04, 2022
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