Launch + Who would have thought Gameboy games needed updating.


I kinda missed posting this at the day of the launch, but I needed to fix up a few things I missed prior to launch.

Hi! Remember me? Miss me?

Yeah, this took a while, what was supposed to be something conjured up for nanoreno 2017(?) ended up being a curse not only to the project but my entire gamedev career. However I finally managed to finish it and get it out of my system and have learned new things along the way. Now is too late to introduce what Curse of the Mantle really is, you can read that on its main page so I'm going to give you a quick run down:

  • Small interactive fiction based on a Radio drama of the same name
  • 30-40 minute play time
  • Runs on original hardware
  • Has SGB mode 

Now the small update I've made has a few tiny tweaks:

  • Fixed some grammatical errors in some scenes
  • Shortened wait periods in some scenes
  • The "color" portions in some scenes were a little broken so I fixed that

At the moment there's no "color" in SGB mode, just the borders. I will try to figure out the color moe in SGB mode in a later date.

Files

CurseoftheMantleWeb.zip Play in browser
12 hours ago
Curse of the Mantle (GB) 177 kB
12 hours ago

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